"We're not just doing physics for the sake of physics," says Bossa's senior technical artist Andy Green. I Am Fish is the latest 'wonky physics' title from Bossa Yet while this is a continuation of the notoriously "wonky physics" that's part of the charm of the studio's output, this time Bossa has made an expansive story-based game, and wants it to be accessible for those who would prefer to enjoy the experience just by pushing to go forward, though players can still opt in for the 'classic' controls at the start. Four different fish friends separated from each other in a pet shop fish tank must embark on a perilous journey to the ocean by controlling a variety of water-based 'vehicles', utilising the flap of their fins and tails. I Am Fish is a logical progression of this idea. Cheers! Navigating in each make-shift aquatic vehicle poses its own unique challenge, but don’t worry, the relative freedom of open water is never too far away with inviting fountains, swimming pools and err, sewers full of hazardous materials to splash around in, before reaching the final goal – the shimmering, open ocean.London-based Bossa Studios is best known for its hilariously difficult physics-based games - notably 2013's Surgeon Simulator - as well as bizarre simulations where the player has to learn to move around the world as something completely unique, such as a slice of bread in I Am Bread. Our four fin-tastic friends will be hitching rides in all manner of ad hoc water carriers including jars, mop buckets on wheels and the occasional pint glass. We won’t dwell on grizzly fish death, but should your fish fall too far in whatever make-shift fishbowl it finds itself in, run out of air or generally flounder you will be popped back to the most recent checkpoint to refine your approach. With its idyllic coastline and quaint villages Barnardshire might seem like a perfect slice of quintessential tranquility, but to our aquatic adventurers it’s alive with the very real threats presented by crossing roads, traversing rooftops, dodging deep fat fryers, avoiding wildlife including the cantankerous locals, not to mention fragile fishbowls and the very real problem that fish can’t breathe out of water. A simple, intuitive control scheme leaves no excuses should your fish perish leaving you feeling very gill-ty. Swim, roll, glide, chomp, flip flop, inflate, fly and bite your way through enthralling challenges. Flying Fish – a little aloof at times but a real softy at heart, with the ability to glide through the air! These plucky heroes will leave no bowl unturned, putting their heart and shoal into the mission to re-unite! Piranha - wild, chaotic, loud, unpredictable, and loves to bite - obviously. Meet our heroes! Goldfish - cheerful, brave, and adventurous, a natural born swimmer! Pufferfish – a little slow but kind-hearted who can also puff up into a ball and roll across land. Over the course of the game you join them as they swim, fly, roll and chomp their way to the open ocean from the far-flung corners of Barnardshire (the smallest county in England) in their bid for freedom and to re-unite once again. I Am Fish is a charming, physics-based adventure starring four intrepid fish friends, forcibly separated from their home in a pet shop fish tank. Publisher: Curve Games Xbox Store: here Price: $19.99 I Am Fish Following (1) Developer: Bossa Studios
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